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Terrain Engineer

Programmer with strong background in terrain triangulation algorithms from gridded terrain data. Experience also required in the integration of cultural features with terrain. Experience with 3D graphics, topology required. Two positions.

Minimim Requirements

  • BS Computer Science or equivalent

Preferred Requirements

  • OpenGL, X/Motif, Windows
  • Familiarity with formats such as OpenFlight, VPF, ModSAF, CTDB, DFAD, DTED, SIF, S1000